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An orange in an apple orchard

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July 10, 2020 by Terry Poulin

Here’s a Downside of the Death of Loading Screens You Might Not Have Considered

While I personally enjoy the way Resident Evil did doors, because it creates a feeling of never exactly knowing what’s on the other side waiting to bite your face off, I think for most games we just won’t miss loading screens.
Generally the most consistent use for a loading screen I’ve seen? Time to go to the bathroom or the kitchen, lol.
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