Breaking down Rimuru

My primary intention was to recover the old Samsung 990 Pro, since it’s a 4 TB model and has spent the year “idle.” Since retirement, Rimuru hasn’t come out of its storage closet expect for cleaning purposes. Any useful data aside the OS, is effectively backed up to my file server already.

I’ve gone an entire year without powering on the machine. So, I think it is safe to say, anything needed was going to waste anyway, and I do not enjoy wasted equipment. I’ve pulled the Thunderbolt card for storage along with the the RTX 4070 Ti. The former because it hung over the M.2 heatsink spanning the case, and the latter because it’s kind a difficult to work inside the case otherwise.

My plan is for the storage drive to go in one of my 10G USB enclosures for misc usage, while the PCI-E cards go into /dev/closet with the associated cabling. Rimuru itself will remain in the spare closet, since it doesn’t really fit in the main technical closet. The main things remaining are the fundamental CPU/cooler/power as those are a pain to remove and unlikely to be reused, plus the lone stick of DDR5, because if I do ever power on / repurpose that machine again, I don’t want to forget which of the 4 memory slots “still work” in case I lose my system notes. It was a major pain to determine which slot still worked and what form of bad the three failed slots did.

I suppose in the end, I’m following through on the “Not another motherboard” factor. By the time Ranga is outmoded, it too will be outmoded, and the upgrade path will likely be a different processor. That machine went through too many of them, that I’m not inclined putz with it any further πŸ˜‚. I feel a little bad that Rimuru turned out to be a 4 year machine (+1 in the closet), given how long Centauri had lasted… and the fact that I based Rimuru’s design on its “10 year” alternative design. Not exactly a success, nor a failure, but surely not the champion its predecessor proved to be. Centauri was originally envisioned as a 3-5 year machine depending on refits, and lasted me for 8 years. Effectively double what its replacement had!

Well, at least I didn’t drop the case on my foot, or the Big Fucking Graphics Cardℒ️. That would hurt!

Backups and Restores

One of the upsides of being a paranoid bastard is that I keep regular backups, and often system notes. I’ll typically maintain a digital notebook recording the major software setup and configuration, mainly to track “What’s different about this one” and to assist in restoring should it become a manual affair.

Well, as it turned out, I recently had the opportunity for this as part of migrating my host environment to a newer OS. It’s been on my backlog for a while, waiting for a few kinks to be ironed out. So long in fact, that I said screw it, and just did a full restore the long way. In the process, I also discovered that my provider’s billing for backups and snapshots are pretty cheap, so I opted to take a snapshot in case things went sideways 🀣.

Amazingly, not only was it a relatively painless restore, but it also proved that a “real” operational restore from my nightly backups actually works in the production environment. These at best, have only been tested for offline cases not the live site, which for me is almost a cardinal sin, but a practical one.

Of course the part that was the real wrinkle? It wasn’t the nightly backup, or the OS change, it was misplacing or having failed to keep a proper system notebook. So rather than playing the “how the fuck do I …” game it was more an exercise in writing down the “that’s how the fuck it’s done.” Because it’s been a good while, and while care was taken to make the process largely obvious, it’s not good to not have a punchlist–so you know you didn’t bungle anything.

Yes, I’m paranoid like that (^_^)

The coolest toy I’ve ever seen

I may have watched most of this jaw hanging open in shock at the sheer amazement. It’s probably a great thing this didn’t exist when I was a kid. Both for me, my mom’s sake, and her pocket book πŸ˜‚

*covers eyes, locks wallet in a safe, and throws away the key*

Random reminders that Babylon 5 was awesome

Don’t think I’ve really seen a lot of the series since the it reran on Sci-Fi in the early 2000s. Every now and then, I happen across reminders of just how awesome (and occasionally ROFL) the series was. Also, I totally need to use this paragraph reference in the future someday….

Sitting on the couch, I was amused when Shion gave a warning about reaching 2% battery. Turns out that after being unplugged and still in use most of the week, I hadn’t charged it since October 28th–I almost feel like saying, “Huh, you mean there’s a battery?” or making a quip about hydrogen fuel cells. My M2 MBA has only been plugged in the past week for brief stints of using my monitor, while Ranga’s been hooked up.

I guess binging Ace Combat 8 actually took longer than expected. But I still have to snortle at how rarely my ‘Air runs low on juice. ARM battery life for the win!

Far better than expected

Finally watching The Super Mario Bros. Movie (2023), I must admit that was both entertaining **and** way better than I had expected it to ever be.

Somehow, it manages to both cover a lot of ground while remaining largely on target. That’s no small feat for such a frantic amount of visuals. I’m especially fond of the various characterizations, and the notion that Mario simply doesn’t give up–that’s a lesson any platformer or ‘NES player learned. Plus in the beginning he sucks at least as bad as all of the rest of us do. There’s so many nods dating back at least as far as the original Nintendo, that it would take a wiki to catalog them all. Plus, we get a Princess Peach that’s awesome and Jack Black as Bowser… what’s not to enjoy? πŸ˜‰

A switching of tracks

Looking back, my experiment with the Switch 2 has gone exceedingly well. When I picked up the console over Memorial Day weekend, my biggest concern was that it would be a very expensive dust collector; two factors I consider major negatives. However, it’s actually become my primary gaming platform since then.

I’m finding that it’s also a much more focused platform. Steam experiences such a new influx of games, it’s mind boggling. Some are worth focus more than others, but content, there’s loads of by any measure. On the Switch 2, I’m finding that I typically buy fewer games and play longer–which is great until you consider the cost of them. If you want cheaper costs, Steam and GOG are there places to be. The eShop frequently sees decent sales on third party games, and you should just treat anything on a Game Card as cost of game + memory card, and assume Nintendo’s own games are plated in gold.

But, I will also admit that I’m appreciating that focus. Sometimes it’s a quick game, and sometimes it’s a reminder like refusing to count how much time I’ve spent in Skyrim across multiple platforms. Often I feel like I wish the system had a browser, but it’s very much a time to play and tune out. I’m less likely to scrounge around the eShop and just play games.

I’ve also found that honestly, I forgot how nice it was to just lounge on the couch and play a game. That’s something that I haven’t done much since the GameBoy Color was relevant, not to much Pokemon Red/Blue and Silver/Gold πŸ˜…. Yeah, you don’t really get that with a desktop PC and ten pounds of Nvidia; nor can a SteamDeck compete with that on visual fidelity, even if it can achieve an impressive Xbox One level power in a portable package.

Only time will tell where the road goes, but so far, I’m inclined to conclude that the experiment was successful. Outside of remembering Campaign Evolved released, I actually don’t remember the last time I powered Ranga up in recent weeks… lol

A little 3DS XL action

Picking up a second hand, untested, New 3DS XL, from its condition I was inclined to expect it’d be fine if only given a charger and turns out that I was right. Fortunately, the stack of games didn’t go missing like the original charger did and USB-A to 3DS Family chargers are still cheap. So are styli for that matter, which it also didn’t come with but hey, it’s basically a thrift store deal :).

Overall the system is in tidy condition. Small scratch across the main screen and some minor scratching on the cover plates, but overall it’s in good shape for a device that came out a decade ago. The tricky part is the device wasn’t wiped since no one had a charger, and for whatever reason the original owner never wiped it before hand. Doing a factory reset is a little more complicated when there’s a parental control PIN lock and you have no way of reaching the original owner. The security question also wasn’t the device’s region, so could only guess at that. Today, there’s websites that can figure out the ways around that, but I figured why not try some obvious ones first before giving up on PIN?

Well, outside of video games I have never seen a PIN code that is actually an obvious one or scribbled down nearby hidden under a book or something. Like, who really does that?! πŸ˜‚ The first PIN code that I tried was the month/day entered on the device’s user profile, and lo and behold it unlocked!

About five minutes later I was running with a freshly reformatted system memory and reformatted MicroSD card. Plus a few years of back firmware updates because surprisingly those are still out there, even if the eshop backend is no longer open for new business.

Rainy days in Georgia

Sometimes there is air to ground lightning, and sometimes it’s just hard not to imagine God going β€œfuck this spot in particular!”

On the flip side, most of us know better than to shake a golf club and curse at the sky. Ahh, dang it, now I’ve got the urge to watch Caddyshack.

Physical, digital, it’s still business as usual

Somehow, I find it amusing how people have reacted to Sony’s recent announcement that they will be dumping physical discs from the pipeline. Mostly, because it’s long overdue on both sides. People should be outraged, but it’s also not what makes Sony money.

On one hand, I do kind of feel like, “Welcome to PC gaming,” since digital has been the norm for a long time. If you’re into PC games, you’ve probably been predominantly digital for a long, long time whether or not Steam is your personal state capital. Done well, it’s actually a pretty great experience–but it’s always predicated on access. That is to say, we should get on our knees and thank Gabe and company for not being an evil monopoly rather than a mostly benevolent one.

On the other hand, I think we do lose a bit of something. The secondary market matters to some people, but is overrated IMHO. Those who suffer most will be those who need to trade in old games in order to afford new games, those who make their living selling and trading games. But we’ve known GameStop is probably a future Best Buy or Tower Records. It’s not a question of if, but when. I actually don’t mind physical games: I mind updating physical games. As I get older, one of the things that irks me is the broken release state.

See, when I was a kid, games came on a cartridge, and if you had a broken launch, you were probably going to go out of business sitting on 50,000 useless ROMs or hoping those chips were electrically erasable only to learn what mask ROM actually meant on the invoice sheet πŸ˜‚. By contrast, today, folks like CD Projekt Red I think deserve great props because while they had an absolute shit-show launch, unlike many they have actually stuck around and maintained their games. Games come out all the time riddled with deal breaking problems, and if we’re lucky, the major ones get fixed or well known enough to avoid.

Something that always sucked about PC gaming was patch maintenance. You have the disc, you put it in the closet, but ahh crap where did you put the CD-R with the patch and map files to play online or fix random crashes, or other stuff? Those issues only became more critical over time as games become increasingly less “complete” at launch.

One of the reasons I never took strongly to modern consoles and physical media is the installation model. Back when games ran off the disc, I think it was a fair trade. You avoid the storage cost and slow-ass downloads of the era in favor of shuffling and storing media. Not a terrible deal, whether you prefer it or loath it, it’s a mostly fair trade. Then we reached the era where BD-ROMs at best included installation files to go on the console’s HDD just like the age of Windows 9x/XP gaming. More typically however, discs that were useless without downloading just as much data in updates or served as little more than a licensing token.

That’s why for example, most of my Xbox One games were purely digital. There was really no “real” point from the actual gameplay experience for the majority of games I played, the only real impact was having to have the disc in the drive for what was going to be a download anyway.

Nintendo’s Switch I think is a somewhat interesting middle ground, but one that will probably fade into obsolesce soon enough. Game cards of Nintendo’s own games largely run off card with updates stored locally, and most other vendors simple don’t give a fuck. If it costs $15 to produce a game card when you were already losing money off producing a $2 disc, folks don’t have to think hard about releasing digitally or code-in-a-box. I personally hate the concept of code-in-a-box, but understand the reasoning behind it.

The sad thing IMHO, is that we don’t take things to a logical next level. The problem with the Game Card model is that it doesn’t reflect how games are made anymore, just like the optical disc model–it doesn’t store updates. The only way to solve that is to make it field programmable, which like the issue of enough bandwidth to feed modern high end graphics, is best done with solid state memory. But we kinda miss the twisty point: the storage.

If we’re unwilling to pay for the storage capacity, the media is too expensive, and if we have to install locally, that storage capacity is just a net waste–a license key on a disc or card doesn’t solve real problems, not ones that can’t be solved digitally. You can create decent systems to move license keys between accounts, but it’s not in corporate interests. Being able to run a 200 GB video game off physical media small enough to worry about your three year old swallowing it, and not having to install all that crap to the console, now that is a harder problem to solve.

But I kind of wish we would solve that problem, or at least try to solve it. I would much rather swap a handful of memory cards or slot-able solid state drives than manage “Well, how much shit fits, and how much shit can I just redownload later.” That’s a problem we can sort of solve in modern environments, but isn’t being solved by physical media itself.