You know, SWAT 4: TSS is really starting to spoil me :-/.

You might have to shoot the stupid prick 6 or 9 times to take him down, but you can be sure the bullets are hitting where the gun is firing ^_^.

Since I tend to follow up with head shots in S4 more readily, it is even more comfortable lol.

A short rumble on RvS weapons design

I think arguably one of my biggest beefs with Raven Shield is the aiming fundamentals.

In real life the muzzle represents where the bullet comes from, obviously; however in Raven Shield it is closer to the eyes or eyebrows, despite the animations — its the top of the head that must be “clear” of an object in order to shoot around or above or under it.

The level of accuracy you have has nothing to do with reticles or scopes, it is all about magifnication. If you fitted a snipers scope to an H&K MP5A4 you would be incredibly accurate compared to firing zoomed without scope from the same weapon. In real life, well obviously you would have a pretty darn good scope in such a scenario — but you would not be able to exceed the precision your weapon is mechanically capable of offering. Raven Shields precision is a factor of accuracy rate and magnification. In my experience the accuracy rate only reflects how much you must “feel” your point of impact, more so then what the weapons can do. Fit a sniper scope on a Mac 9/11, and you basically create a 9mm clip fed light machine gun xD. I should know, when I was in my skills “prime” as an [SAS] Trooper, I was able to score headshots at 30-50m using our double tapping training and a Mac 9/11+SD. I also wonder how Raven Shields accuracy is effected by changes in screen resolution; all of my game play has been done on 800×600 and 1024×768 resolutions, running respectively on 15″ and 19″ CRT displays.

Whether through game design of latency in the online game play (most of which in my experience does not have to much to do with PING time), often it is as if bullets never go where they are physically required to be going. Imagine looking down your rear sight, with your front sight not even within view… that’s what I sometimes feel; often times I make remarks about firing a potato gun. That is because what you are shooting at has no real connection to what you are hitting; I have even seen bullets land BEHIND where the tango was standing, only to be killed by said tango. Also just recently I enjoyed the experience of firing down a scoped M1 shotgun zoomed on the tangos upper chest (full run, straight at target) only to have the shotgun shells entire payload (buckshot) land 1/3 a metre to the targets right crus; effectively the lower right hand corner of the screen. While I reckon this is possible in real life, it doesn’t connect with the reticles in game; as I have often held the theory, the reticle spread does not actually reflect where you bullets can go — only where you are aiming. That’s also why I can use an H&K MP5A4 without attachments and no reticles, just using the on screen gun and reflexive shooting in RvS.

Raven Shields model of penetration, damage, and general ballistics is also screwed. Normally I fire 2-3 round bursts on fully automatic, but when having to shoot through a window I’ve developed the 1-2 punch. Use an initial trigger pull to shatter the window and the follow up (full) burst to drop the target. The initial bullet may or may not penetrate the glass and do meaningful damage to the threat, so it can not be relied upon. Using a 3-round burst can also be suicidal in some cases. Use of Jacketed Hollow Point ammunition especially exacerbate this problem. The only good thing(tm) about it, it only takes 1 bullet to completely break the glass; if the tango fires just after your first shot, well you are dead. I have often wondered why there seems to be so much bullshit surrounding the use of Sniper Rifles up close, being able to do more damage with a P228 pistol (9x19mm Para) round then a suppressed WA-2000 (7.62x67mm Magnum) round; at a range of less then 3 metres. Where in, damage is defined as the number of times my pistol has killed the tango in 1 hit, but the sniper rifle has required 2 hits. After some time, I have concluded that the FMJ/JHP problem in SWAT 4, which has to do with muzzle velocity, mass, range, and force needed to penetrate, appears to be the cause. Weapons like the M82A1 fire at such a high MV, that the bullet over penetrates the target without doing enough damage. After many weapon tests using both JHP/FMJ loads with and without a sound suppressor in Raven Shield, I have come to believe this is the case. I have also begun to think this may also explain why the FN P90/Five-Seven, after all we are talking about a muzzle velocity in real life that is nearly double an MP5s… lol.

And needless to say, when you have a weapon designed to deal a killing shot from over 800m away, having to hit them twice at 3m is kind of retarded if you are packing a gun big enough to kick the fucker on his ass, even if it doesn’t kill him (^_^)/.

I suppose I should just count myself lucky that RvS doesn’t screw up FMJ/JHP loadings as bad as SWAT 4 does.

*sigh* after smashing my toe into a step on Saturday (The joys of working on your day off!), I think the nail dug into the side of the toe… which was almost properly healed: now everything is even more fuxor then it was previously! Just finished soaking it, this is beginning to piss me off, the only good thing I can say is that I ain’t lost the nail _yet_.

It’s probably a good thing that I wasn’t energetic enough for exercising this afternoon. I can’t really do anything that needs to put pressure on my larboard big toe, which rules out a lot without walking in sandals lol,

Spent most of the day in SWAT 4 playing with COT, Walker, Cara, and a few others. As long as I am on the EU proving grounds, I don’t seem to get to much bad lags in SWAT, kind of ironic when you consider that I am an American (^_^)/. I very much try to keep myself current in all fields of SAS gameplay, among others hehe. The onyl time I’ve saw fit to lax that, is during my tenor as SSM, in which I took care of RvS as my fellow SSM Rasa oversaw SWAT4, all the while with RSM Rouge being our direct superior. When I became RSM, the only thing I welcomed with the position was being able to return to equal-attention between both games.

I’ve always preferred SWAT 4 since SWAT 3 became historical interest, yet “back in the day”, it was more economical on time for me to complete the selection course though RvS, SWAT 4s had not even been developed yet lol. I think SSM Noer was our second recruit through SWAT, and the first of many Mighty Troopers.

I also have a habbit of being where ever the best recruitable material can be found ;).

Fun night on PG US (RvS)

Had IE2-M and a bunch of noobers, had to kick two of them before they would settle down.

I put up with them blowing the mission for a while.
I tried giving them a hand in the part most find ‘sticky’

Then when everyone else died, while I was forcing the obj. to remain secure: I gritted my teeth to an ‘oy’ and went about clearing the entire map….

It was worth being patient, just to show that an [SAS] man can kick some ass 😉

Something I would do just for fun ;)

Build a modernized Galaga like game, that is simple, fun, highly addictive, and could be played for countless hours until you forget what day of the week it is — without needing quarters xD. Most definitely one made for a fast pace and long-haul style of play, like old arcade games, hehe.

It would also be a fun way to learn a few libraries ^_^.

Tonight brought new meaning to “Now I’ve seen it all”

Since I’m off for a few days, I figured why not have a little fun; so I joined the new Proving Ground EU for a couple.

Oh boy, did that give knew meaning to the expression, “Now I’ve seen everything”. I was clearing the first building on parade line up, when all of a sudden I hear a tango behind me…. spin ’round and hose’em. The funny thing? It looked as if he had jumped on my helmet and fell off, lol. The real jaw dropper on the other hand…

Last man standin’ and almost finished with the map, one of those moments where it pays to bet on the human…. I was moving up to the roof via the ‘bad door’, warpy old bastared zipping between pistol shots, looks clear over the left ledge; so I tossed a bang far and RAN for the nearest cover, slid around and popped the terrorist leader… continued on and died with a crazy look

There was a terrorist inverted, laying on the / shaped window frames and ‘dancing’ as if he was a spiderman crawling on the wall…. even worse, he was shooting downwards into the glass, when he took off my head lol.

I wish JB had a screen shot of that tango, it was a !@%!%!^%^)U^!)U(^)! shocking moment, but of course, I didn’t say that in server ^_^

Clear with a vengeance!

Ok, I can take the lag, I can almost stand a 9x19mm P228 compact pistol packing a harder punch then a 7.62x67mm (.300 Cal) Winchester Magnum WA 2000 sniper rifle with half the stopping power of the 9mm…. but this is just to much.

Teammate trew a frag into the room I’m in, stampedes the tangos and flushes me right into them.

I can stand the tangos, but if y’all want to start frag-flushing me into a 4 on 1 dance off… I ain’t getting on my dancin’ shoes, I’m gettin’ a bigger freakin’ gun.

H&K 23, 5.56x45mm NATO Light Machine Gun —> room cleared with a vengeance like no other baby!

(and no, I didn’t shoot the idiots on my team, I shot that tangos lol)

It’s been a pretty good day so far. Got stuck getting up early for a shopping trip, but hey at least I got some doughnuts out of the deal lol. Oy, I’m going to end up doing press ups more often 8=). Two bags of powdered doughntus my absolute favorite xD.

Ducked into Proving Grounds #1, and joined Spawn, Ez, Hostile, and a few pubs for some games. Man, it’s been insane today in the servers. Those I don’t give a crap if I hit anything, it’s time to empty the magazine kind of moments – like a bad zombie flick, swarms of tangos out for blood. After a bit of a break to work on tpsh, I ended up in Proving Grounds #3 with Duke and a couple others joined: but still groups 3-5 tangos haunting the halls. Well actually that’s not to bad, in RvS it was more like 4-7 tangos at a time… hehe. One odd thing, this time out in SWAT 4, I got stuck in the heavy plates. Normally I hate body armour that restricts movement, especially in games like SWAT where heavy armour slows you down, and doesn’t stop a patato gun, let along bullets. I think the suspects must’ve gotten scared — last man standing, and feeling like a land battleship, but surviving without injury ;-).

tpsh gained the sh derived `tpsh -c “commands”` behaviour today. Command completion and history features have evolved quite nicely. Really what needs working on is the shells lexical analysis. I figure for setting it up as my login shell, I’ll compile a small C program that sets up PERL_RL to load a suitable Term::ReadLine backend before exec’ing tpsh.

All in all, not a bad day; but not very furfilling either :-/

GR Oh man, that is just so wrong…

I’ve had this theory for awhile, but I think this proves it well enough for me… I was playing Ghost Recon with the CENTCOM mod loaded, got to a map that the objective is to clear out insurgents from a [very very small] city without waxing the civis in the area…

Loaded up with a G36 rifle and AG36 launcher, one perk of video games over real life – much nicer kit selection >_>. Mission went well, aside from the “support” assets doing little more then sit on their rear ends. Made it to one building and was just floored… I see an enemy shadow through a wall, AK in hand. In another building I found a stair case heading up and 2 shadows above.

Sure enough, where ever I went, the shadow of an enemy tracked my position with his rifle – through the floor. Even worse then that lol, moved up stairs…. shot him in the face and took out his cronie behind the landing without a scratch, the AI can’t even CHEAT correctly lol.

Finally managed to embarrass myself lol

The other day, I was on comms waiting for Carter to show up; so I was getting some work done in the mean time. No one was around the virtual pub yet, so I didn’t worry about the copy/pastes (my push to talk key is left control). Managed to get a head start on my work load, but The parakeets chirping, so I’m whistling back in the hopes that the bird will pipe down by the time training starts; then I realize a teammates sister joined the channel, and I’m thinking “oy, could this be taken the wrong way” lol.

That’s the most embarrassed I’ve felt in many years :-/.