A good Game Boy video

Retro Tech: Game Boy

This kind of makes me feel old, and tempted to root around in my closet.

A long, long time ago in a childhood increasingly far away, I remember what mobile gaming was like. More than a bit of my childhood involved being stuck in the back of a car, bored for the duration, or stuck waiting places. Needless to say it was more remember to bring your shit with you than remember your phone charger. ‘Cuz if T-800 and Cpl Hicks lost their guns, you weren’t going back, lol.

Mobile gaming when I was little was something more like Tiger’s hand held games. I’m pretty sure that Double Dragon passed more than a few hours of my early childhood. And then there was Game Boy and Game Gear. Those were cool. More often than not, mobile gaming was borrowing my grandmother’s deck of cards, which didn’t require more power than daylight.

My first “Real” video gaming system of my own, was the Super NES. Between the original NES my brother and I played, and the THHGs I was used to, I came very close to choosing the original Game Boy for my first system, but in the end the green screen balanced me in favor of a more traditional console. The Super Nintendo had plenty of pretty colours, and Super Game Boy was eventually a thing anyway.  Some time later my brother would also end up with a Sega Game Gear, but that was short lived.

Most of my time with the Game Boy turned out to be the later Color model. My mother bought me a purple Game Boy Color out of the local pawn shop around the time Pokemon Red & Blue were still young in America, and I still have that GBC in my closet. Along with my Pokemon Blue cartridge, and other games. Before the rise of the affordable smart phone, more than a bit of time spent waiting someplace, I passed either reading books or playing on my Game Boy Color.

CNET: Nintendo Switch’s new SNES feature is ruining everything.

After reading this, I’m not sure if I should grumble or snortle for a number of reasons. But when I remember the difficulty of video games from my era, I kinda picture children today in tears.

My theory still is time oriented.

Big dollar games come out all the time. You play them. You move on. That’s what the industry wants. Games these days begging easier, some of that is good design and some of that reflects that we won’t be playing it very long.

By contrast the games I had as a child, all had long shelf lives. When I got my SNES, I played Super Mario World and Super Mario All Stars pretty often. Those were new, cool things when I was a little kid. When my SNES finally was retired, closer to the PlayStation 2 era than the N64, I still played them.

I remember a card game that I played around middle school age, called Yu-Gi-Oh. My Game Boy cartridge is sitting in the closet somewhere next to Pokemon Blue and Gold. You see, I used to play that Yu-Gi-Oh cartridge a lot. One day I figured out how the really simple A.I. worked. No matter what the long game looked like, the A.I. would calculate the best response to your move. Knowing this, it didn’t take much crunching to decide how to manipulate the A.I. and defeat it. Always.

Why did I stop playing that cartridge? Was it because I lost my interest in the card game? Nope. In fact, I still enjoyed the trading card game for a number of years after that. I stopped playing the video game version because it was too damned easy. It went from passing time with some fun to wasting time with no fun. Thanks to removing the challenge.

By contrast, the only thing that really changed about how I play Super Mario Bros is the words I shout at the screen 🤣. When I revisited the game in my twenties, I wondered how I didn’t smash it, and then remembered how hard it was to get new video games back then. Hehe.

Circuit Breaker: A brief history of cutdown game consoles.

While only brief in that it’s limited to Nintendo, Sony, and Microsoft: the modern names in the console gaming business, it is never the less a good write up.

I also find it interesting how times have changed. The way I encounter such revision has changed more than the patterns too the hardware alterations.

The alterations to the earlier NES and PlayStation consoles were things that I first encountered in stores, or later read about (PS2 Slim) after the fact. Seeing such things in stores were head scratching events. More recent history such as the PlayStation 3 and Xbox 360 iterations are principally things I’ve only encountered online because I skipped much of that generation. Current affairs like the One S are both things I’ve usually read about online ahead of time and have also encountered personally.

Growing up, I was pretty much exposed to everything Nintendo and Sega offered in the United States until the great dominance the Sony PlayStation achieved, and I mostly exited mobile while the Game Boy Color was still getting new titles.

Somewhere in the early 2000s, I kind of made a switch away from consoles. If they interested me: I would still buy games for the PlayStation 2. But by in large my gaming activities became focused on PC. Thus while my peers were typically (original) Xbox converts: I had returned to the desktop. Up until the late ’90s our PC was limited to MS-DOS 3 and a single 5 ¼ floppy drive, so it wasn’t hard for consoles like the Super NES and original PlayStation to ingrain themselves in my gaming habits and draw me away from our Tandy. Around when Medal of Honor: Allied Assault was young and popular: we finally gained a PC up to playing modern games. That remained the pattern and is again my norm.

It was actually my brief but multi year affair with the first model Xbox One, that I had experienced a console younger than the launch model PlayStation 2. Platforms like the 360 and PS3 are ones I either skipped totally or only experienced through games ported to PC or Xbox One backwards compatibility.

Seems the popularity of game consoles hasn’t stagnated over the decades. Changes to make the hardware cheaper as the platform ages of still the norm. But the way that I learn about them has.

On the flip side it seems like the hardware reliability has also largely remained the same, since Deathstar One remains fully operational. Despite its growing age and my focus returning to PC. Underneath my Xbox One is a Steam Link and a PlayStation 2, non slim. The PS2 still works just as well as the Christmas I first played Ghost Recon on it. Ditto for the GameBoy Color in my closet, sitting next to a Pokemon Blue and Yellow cartridge. This stuff tends to last 😁. Although I do wonder when analog A/V inputs will disappear from televisions, lol.

GameSpot: Nintendo Switch Lite: Price, Release Date, Colors Revealed.

While not as cool as the regular Switch or as cheap as the 2DS / 2DS XL, I kinda like the idea of a cheaper Switch.

I mostly look at the Switch as attractive from two different perspectives.

One is the potential value: yeah it is costly but if you can get out of buying a 3DS and an Xbox or PlayStation that would be a nice excuse. At least that’s how I’d envision selling my mother on such a console or being sold on it if I had kids without fur.

Another is that personally, if I found myself often waiting in line or such pretty regularly: I’d buy a Switch in a heartbeat. But as an adult I’m usually stuck having to do other things that require my attention,a bus travel insufficient in my neck of the woods. So spending on a portable isn’t justified the same way it was when I was a kid.

But I also reflect on my childhood. My last Nintendo was a GameBoy Color that my mother purchased from a pawn shop around the time Pokemon Red & Blue were big handheld titles. A device as expensive as the Switch wouldn’t have been in my family’s means way back when. When I think back to those days, I find it kind of amazing that I had a PlayStation, lol.