Killin’ headaches, uhhh aliens…

A little Halo to curve the days annoyances…

Continued off from “If I had a super weapon” on Heroic mode but still found the mission a bit sticky. Almost beat it, using my pistol with a mag & a half to clear the front way and plasma pistol shots to take down the Banshees. Making it to the end of the bridge only to meet a pair of Hunters that gave me a Fuel-Rod kiss off lol.

So… enough of that crud, I dogged it back past the checkpoint into the area I had cleared last time — lots of dead Covenant and a pair of hunters guarding supplies. Ran in there between the hunters, grabbing more grenades, a full stash of pistol magazines, and a health pack ;-).

Ran back out of there dodging between Hunters trying to pancake me but got out without a scratch. That was fun, to bad I didn’t get to slap one on the way out >_>

With the piutol fully loaded, sniped out the Elites on the bridge and kept them from getting into the Banshees. Triggering the hunters to emerge, I dashed back and climbed in, oh man… Dive bombing Hunters and Grunts with a Banshees plasma guns xD

Finished them off and made it to the objective, unlocked the door and gave the Golden sword wielding Elite a plasma missile on the way through 😉

Fighting towards the flood, I actually found a nice trick. The looks quid like floods are dangerous in groups, perfect time for the assault rifle but… The pistol and the shotgun is a bit more useful against the larger floods then shotgun and assault rifle. So what I started to do to conserve pistol ammo, was dancing between flood and when the little critters jump to try infecting the Master Chief, pistol whip’em in mid air. It has to be timed right or they will hit the shields or miss, but it’s fun to time it right and whack’em with the pistol instead of shooting them all.

Left off on The Library, the best part of the game but the start off is a bit rough. Swarms of flood all over and my shotgun traded out for a pistol grr… But I generally find once you manage to get decent weapons. The levels like the most stress-reliving one in the game.

Running, jumping, shooting, and fending off swarm after swarm of zombie like and well armed enemies during one of the most prolonged running gun battles in video-gaming lol.

Just slide into it and relax, good way to clear the brains thoughts for a little while hehe.

How brilliant is Raven Shield ?

aDSL connection fails, first I notice it is when my messages stop showing.

XFire splits a message that I’ve been disconnected from the system

30 seconds go by before the ‘connection failed’ message in Raven Shield.

And the entire time, the network stats in game are showing all outbound traffic and no more inbound traffick.

BUT — through the entire bloody thing, the ‘packet loss’ is 0, that is so darn funny it is sickening ^_^

R&R, Day Two…

Been playing still more halo to kill time, I still think it feels to much like a console game in the controls and the vehicle steering system really portrays it imho… But gets the job done, at least it’s some thing to do :

Almost managed to get a round of SWAT4 in but supper was ready to soon :-(.

At least, if nothing else for the day… I’ve gotten a few pages more done of the book and a a slight issue resolves on the website . So the days not a total wash out, I guess.

Getting closer to the flood, I remember when I first got Halo one of my friends was asking me if I had gotten that far yet, and I was like “The Flood, what the hecks that?”. He didn’t want to spoil ot for me so when I finally got to it, I was shouting “MORE AMMO!”. Best part of the game hehe.

Despite best efforts, my family has still mustered enough to give me a good sized headache… So switching from *actually* trying to learn some thing, to killing time, now I’m hopping to make some progress for the day…. It’s like when ever I dare some try and get any thing done. They either find a way to circumvent it, or cause actions to bring others into deraiing it.

!@#$%^ %!(%*Y^!(%^!’s must have radar.

I start, they start; I stop they stop — intentionally or coincidentally this is getting on my frigging nerves.

Ninja Class, 2008-04-25T2000Z

Conducted my basics level ‘Ninja’ Class today in our Raven Shield server. Originally planned for Thursday, 2000 Zulu but moved to Friday 2000 Zulu due to business reasons 8=), then moved from [SAS] Training Grounds #1 to [SAS] Proving Grounds #1 for technical reasons :-(.

I think things went fairly well, first time I’ve done a training session in a good while now… first time in a long time I’ve done one without a lesson plan either, you could say I winged it lol. Split things into three phases, because working with Recruit Shadows stealth training was the primary reason behind the session. I tried to keep things basic enough for recruits, less Capt’n Rouge have my head but still keeping the session interesting hehe.

Started off easy trying to get peoples minds into the right mind set. Mindful of ones surroundings, the possible cause and effect of ones actions, and thinking about how we can be more stealthy in what we do so often. And how to adopt from our usual “see tango, shoot tango” functioning, while that works under Green Light conditions it don’t the rest of times. And when you doing recon ops, leaving 10 or 20 dead bodies behind doesn’t help things. Belive it or not, there is a lot more to stealth then slapping on a suppressor and trying not to blow any thing sky high on the way in.

For the second part of training, I moved us onto the warehouse level so I could give them some practical practice time. Cleared the immediate area of threats and had everyone form an element while I set up a patrol route in between the two main buildings. They had to sneak past me — I made the patrol route simple, so it was not very hard but still took some effort to complete.

My favorite part was when I turned around on my patrol and saw Ambu standing in the open and shouted ‘tango spotted’ and fired a warning shot, only to turn left and go ‘tango spotted’ as I saw Ghost — good to see that if I had been a real tango, Ghost was ready to put’em down before Ambu could be harmed. Another fun time was when they snuck all ~5 or so of them right under my noise and then I turn around and their all standing behind me hahaha. I also got Ghost to try the patrol route I set up, and I gave it a go myself and snuck past to the designated objective on my first go.

A lot of times when I do training, I’ll try to challenge people to do better. Like back with Rct Boone and Rct Mando two years ago, they thought it was impossible to do this one room without blowing the heck out of it with tactical aids. So I doubled dared them into taking the room without any tactical aids, full dynamic assault, and without using suppressed weapons to approach the target room. I tagged along with a light machine gun shooting at them trying to distract them and they pulled off the entry, cleared the room without a hitch, and were like “Wow, we actually did it”. While I’m standing here with a smile on my face, thinking “I knew you lads could do it”.

I don’t like to ask any one to do some thing I’m not prepared to do myself, that’s why in my training sessions I’ll often try and arrange for me to have a turn at tricky things. I can’t do worse then fall flat on my face in front of the recruits, and at best I can show it’s actually possible (y).

I remember I once set up a ‘room clearing challenge’ that was modeled after my personal training sessions but I made it even harder and posted it. No body was able to complete the challenge, not even me for a long time… so i started doing more dynamic training myself and I eventually scored a respectable spot on the score board, only name there but that one really nagged at me. How could I ask the recruits do complete a task I couldn’t? So I set out to train until I could, and I did it..

For the last part of training, I wanted to give the guys a chance to relax yet still keep on learning. So I set up a mini live fire scenario where we had to do a double-hostage rescue, rules of engagement red (aka fire on command), and minimise loss of stealth and enemies neutralized to the max possible.

It took maybe 4 or 5 tries but we eventually did the mission, 4 man element, about 3 tangos killed, two hostages rescued, but one causality in the process 🙁

What I really liked about the live fire scenario is I got to see my teammates at work. Setting up angles of fire on the risky threats while we snuck past, so if any one got seen, the tango would have a nice double tap to the head before they could fire. And communicating the positions of the enemy patrols among each other and adopting our plan and formation to the situation.

We also found a few bugs in the map that really made sneaking in some spots harder and once we got ‘stepped on’ so to speak which resulted in the entire element being either gunned down or blown up lol. Eventually though we did it with flying colours (y) but we got plenty of good practice in the middle hehe.

It’s nice to do training again, I really love to have a chance to teach people. Of all the tasks that have eventually found there way to me in [SAS], the one I’ve always carried out the happiest is trying to pass on my experience and what was passed onto me, to a new generation.

In a lot of ways, I think I’m really starting to get to be an ‘old man’ of sorts among my teammates… Although most of them are older then me by a good margin or just a few years younger. I’ve been apart of this team for almost 2 and a half years now. I think in a way, I’m kind of like how people such as En4cer or Shield were to my generation of recruits. I’m not the best teacher but I do sincerely try to help us move into the right direction.

You’re only at your best, when you accept the limit of your current abilities as such rather then seeking a way to better yourself.

And in the [SAS], we always seek to improve ourselves for the future.

Whew it’s been a long day.

Been trying to get stuff done on the website in between instant messages, I really wish we could pick up the pass but we’re kinda split between three countries and our associated jobs.

Had to conduct a tryout in SWAT4 today, first time I’ve actually done it in SWAT4. Usually I only get to observe but not conduct, this time though it was a situation where I got asked to take care of business. Don’t get me wrong, I’ve done plenty of tryouts and been to a ton of them in both RvS and SWAT but it’s still a tryout.

I don’t really like conducting tryouts but I’ve done enough that I can get them running quickly and smoothly when not training others about the process. You’ve got to be able to judge the recruits performance, and I don’t really like to judge people. When it comes to doing tryouts, I am extremely strict, that is more or less how I was trained.

Some of my friends would say I’m just a right * proper bastard, suppose I am really lool. But when it comes to tryouts, even more so because I understand how important they are — and why we should be strict. I don’t have any problem with failing some one on their tryout, who said it was easy? But I’m also as fair as the Tryout SOPs allows me to be, things have to be done _correctly_ but honorably (y).

Although, to be perfectly honest I don’t think I’ve met any recruit that didn’t have it in them to pass a Troopers Tryout. If they didn’t, odds are they wouldn’t have been granted Recruit tags yet.

Heh, I remember my first clan back during my MechWarrior career. When I ended up with [SAS] down in Rvs, I was like “Huh? I’m getting trained and I’ve not been given a tryout yet?”. [SAS]‘s selection course I think is as close to the real thing in terms of being more like the military then the average group of gamers.

I’m really an easy going guy for the most part, but tryout conductor == iron fist-ed stickler for the tinest detail. When I conduct a tryout, you can generally be sure that who ever passes got a solid tryout or the ship went down trying!

The one thing I do like about conducting tryouts, is getting to debrief the recruit when they’ve passed. That’s the good part before the paper work and admin work pile up when they’ve passed haha.

Melon Popping through BF2

Some recreation for the day hehe: found decent infantry only server of BF2 running my favorite city map. Rotated between weapons as I usually do when I’m not in a squad that is ‘serious’, eventually wound up as a Squad Leader going helmet popping with a Accuracy International.

I had a couple major runs, just found a nice covered spot and started sighting targets. After pushing the ammo counter to it’s limit I racked in a Veteran Sniper Combat badge +S. Normally I aim for centre of mass, some times the heart or lungs of a target specifically when sniping. But I usualyl go for a head shot when dealing with a threat, in BF2 I find them quite easy to manage on other snipers in particular.

It’s rare though that I usually stream though targets like that though, like 20 some rounds and almost as many kills later I’m still sniping lol. Given a good mark to shoot at, a secure firing position, I’ll usually be able to hit what ever I can see… Having to do that while every one and their dog is trying to shoot you, is a different story >_>

Dropped off around 0630 last ngiht :

Spent msot of it hacking on the SOP Rewrites and chatting with friends. The room clearing section is quite difficult, it needs to be sufficantly normalized which is a sticky operation. Trying to balance between short and sweet with completeness makes managing its verbosity a tricky one to.

I also spent some time doing a little translation work. I quite like trying to translate small portions of text between English and German, because it gives me a chance to get a greater feel for the language. You’ve got to learn to think a different way when using another language, I generally try to be as accurate as I can but enjoy the ‘soft spots’ where the idea becomes clear but, trying to put express it in the other language is hard.

I would love some day, the opportunity to learn it in a lot more depth. I’m generally able to read well enough when I have a dictionary to help, but… Trying to express things well is a bit more challenging. It takes time and experience to learn a languages grammer. It’s not quite like learning a programming language… Given decent documentation I generally can pick up most common programming languages in an hour or two depending on it’s size, I especially love it when some kind of Backus–Naur Form (BNF) listing is available, makes learning a programming language much faster lol.

Conventional languages for people on the other hand, ain’t quite so simple :

I’ve had a special briefing to give, a Rct to train with, two SNCOs to join int he shoot house for a few things, a ban/unban issue, yukes live op that almost launched, finishing [most of] my auditing and tending to a few site matters, and setting up a reminder should any thing remaining slip my mind.

I’m finishing my report and the last of my work for the day if I’ve gotta lock myself in a closet to do it >_>

Hopefully this time I won’t be working on it at 0500Q lol.

The good news, I’ve got the first draft done on my report (yay!), the bad news is it is 0550Q and I’m less tired then I was at 1300Q loool. All that is less I guess is one or two more sections that I need to write.

One thing I really need to do is start organizing more of my common things into packages, I freaking love TeX :-).

Also good news is I’ve gotten auth for putting TeX Live PBI’s on their testing server so that means I can get cracking on field testing it here, then start trying to push it on to PBIDir.

With luck, tomorrow might be a SWAT4 Live Op so I’ll have time finish work on the site and get some more interesting work done too xD.

I was trained in Rvs, I took that route for the Selection Course and wouldn’t change that decision for any thing. But I do rather feel at home with SWAT4. I’ve been playing S4 since the beta and bought the game shortly after it came out. The thing I dislike about RvS is the door bugs, SWAT4.. Hey some suspects might draw faster then Jesse James but at least they eventually go down when you shoot them, can’t say the same for Raven Shields occasional super tangos dancing between bullets ^_^.

What pisses me off is I paid $50 for SWAT4, $30 for SWAT4:TSS and SWAT4:TSS although it is an expansion pack is implemented through the (very shitty compared to SWAT3s) mod system, which is probably the ONLY reason they ever released the SDK. Because the change in dev-teams meant a need for a quick way of hacking in the other 40% of the freaking game!

What a company…