Heathy eating

Questionable choices: when you chase a dinner salad with devil’s food donuts and whiskey.

Or perfect choices? πŸ˜‚

Circuit Breaker: A brief history of cutdown game consoles.

While only brief in that it’s limited to Nintendo, Sony, and Microsoft: the modern names in the console gaming business, it is never the less a good write up.

I also find it interesting how times have changed. The way I encounter such revision has changed more than the patterns too the hardware alterations.

The alterations to the earlier NES and PlayStation consoles were things that I first encountered in stores, or later read about (PS2 Slim) after the fact. Seeing such things in stores were head scratching events. More recent history such as the PlayStation 3 and Xbox 360 iterations are principally things I’ve only encountered online because I skipped much of that generation. Current affairs like the One S are both things I’ve usually read about online ahead of time and have also encountered personally.

Growing up, I was pretty much exposed to everything Nintendo and Sega offered in the United States until the great dominance the Sony PlayStation achieved, and I mostly exited mobile while the Game Boy Color was still getting new titles.

Somewhere in the early 2000s, I kind of made a switch away from consoles. If they interested me: I would still buy games for the PlayStation 2. But by in large my gaming activities became focused on PC. Thus while my peers were typically (original) Xbox converts: I had returned to the desktop. Up until the late ’90s our PC was limited to MS-DOS 3 and a single 5 ΒΌ floppy drive, so it wasn’t hard for consoles like the Super NES and original PlayStation to ingrain themselves in my gaming habits and draw me away from our Tandy. Around when Medal of Honor: Allied Assault was young and popular: we finally gained a PC up to playing modern games. That remained the pattern and is again my norm.

It was actually my brief but multi year affair with the first model Xbox One, that I had experienced a console younger than the launch model PlayStation 2. Platforms like the 360 and PS3 are ones I either skipped totally or only experienced through games ported to PC or Xbox One backwards compatibility.

Seems the popularity of game consoles hasn’t stagnated over the decades. Changes to make the hardware cheaper as the platform ages of still the norm. But the way that I learn about them has.

On the flip side it seems like the hardware reliability has also largely remained the same, since Deathstar One remains fully operational. Despite its growing age and my focus returning to PC. Underneath my Xbox One is a Steam Link and a PlayStation 2, non slim. The PS2 still works just as well as the Christmas I first played Ghost Recon on it. Ditto for the GameBoy Color in my closet, sitting next to a Pokemon Blue and Yellow cartridge. This stuff tends to last 😁. Although I do wonder when analog A/V inputs will disappear from televisions, lol.

Ctrl blog: Investigating why my 7-year old Windows 10 laptop became unbearably slow.

While some might be quick to harp on the DRM aspect and tune out the rest, or ditto the unjoy that can be Windows, I’m kind of reminded of the times when DEP and the rise of dual core processors. New things equal new points of failures.
I don’t recall encountering many problems when those features came to NT but whenever I did it usually involved I video game doing squirrelly things. Because running old, poorly and hastely written software on newer operating systems and hardware sometimes bite you in the arse.

When it comes to the PC port of FFVIII, I imagine that there’s only two views to take of the train mission. Either its creator was a kind soul for giving you plenty of time, or your mind might flash to Robin Williams’ line in Mrs. Doubtfire about the masochistic bastard who invented high heels, and picturing some game porter with a set of nine inch heels jammed up their butt.

My simple solution to the translation problem:

numeric code -> on screen key map -> actual controller map

Is to configure the game’s keyboard settings to use 1, 2, 3, 4 for the specified actions. Taking advantage of the fact that the game basically requires the same number of buttons the original GameBoy worked with.

While the button miss-ordering is apparently a known issue with the port, I rather hope that the U.S. PlayStation release didn’t have a similar grumble to it, lol.

Rubba dub, dub! Rub that magic lamp and have a long ass, brutual, determined to drag his ass out for a fight until the bring of death and beyond.

After rubbing the lamp it wasn’t long before Zell fell, and Selphie mid battle.  All the GFs fell before Diablos’ mighty gravity area of affect pretty promptly, so I effectively got stuck having to widdle his health down with basic strikes. Blinding him at least limited his ability to spam AoE *and* lunge a fighter to prompt death but didn’t really help with the endless stream of gravity strikes. Losing the healer lead to trading draw-cast-cures and sword strikes, after losing the ability to tag team DPS him between cure cycles. A steady flow based on draw-cast-curing my way to survivle between his area of effect spams.

In the end, expecting to lose my head, a quick scan revealed the drowsy beast was down to about 700 HP. Shouting “WHO DARES, WINS!”, I rather picked my ass off the floor and went back to buisness–working in as many magic strikes as I could.

For better or worse determination doesn’t tend to be my problem in clearing part of a game.

Explaining to dogs that refried beans are not for them is bound to never go well. Ending with “If I gave you this: you would fart, and we would all die”, is probably not the best idea either.

If I ever get the option of being reincarnated, I hope that dog with a good comfy home is an option rather than coming back as a human.

AppleInsider: I replaced my Mac with my iPad Pro for a week — here’s how it went.

Kudos for not publicly blaming the app developer when you’re test driving a beta version of the operating system and relatively young features.

The concept that things aren’t difficult but more time consuming, and the feeling of jumping between apps is typical of pushing modern mobile-centric operating systems harder than most. Or at least that’s my opinion having been a tablet but since Android Gingerbread and Honeycomb.

What I think people should really ask themselves are three things:

  1. Do I really do that often?
  2. Is what I do most, smooth?
  3. Can I do this here?

When you do something very often it becomes more important how smooth the process is.

If you spend a lot of time shuffling data between applications, paradigms like: Android intents (sharing), drag & drop, and the almighty Unix pipe become more important IMHO. Spending time juggling file open and save as dialogs; etc can become a drag pretty rapidly when what you’re really trying to do is manipulate and share data instead of leaving a trail of temporary files. I get happier when I can quickly move my data between applications without having to go out of my way to make the transfer happen.

Just because a method of operation or workflow is different doesn’t mean it sucks or that it is great.

What’s the quality difference between one tap and two menus deep? How often you do it! We find ourselves doing certain tasks more frequently than others. You will evaluate a function in a spreadsheet cell far more often than you will lookup what function performs any given task. As a side effect it’s effective to be able to smoothly insert common functions with a little typing; a menu to find a specific type of function instead of Googling it is a plus. Having to walk through several menus and a multi page wizard as the only way to input data would just be deranged and painful for an application like a spreadsheet. Software for getting real work done will care more about the tasks you do all the damn time than software just trying to do the task once in a blue moon.

But here’s the one that tends to be most cut and dry: can you really do this? Yes, odds are you can or you will give up pretty quickly. Just because you can run a word processor on your phone doesn’t mean you should write that five hundred page novel on your phone. Just because it’s backed up to the cloud doesn’t mean you won’t cry when you drop your phone in the toilet either 😜.

Software takes time to mature and different people (and problem domains) have different ways of working. There is a big gap between what you do constantly and what you do occasionally, and that tends to be where it goes south.

Ahh, now I’m rambling πŸ˜‚.

https://photos.app.goo.gl/CCHmWMBjYqMVjaan9

Two years ago and still comfortable little gooners.