CT 2007-06-10

Manged to get some training ops in today.

Faces I can specifically remember being there ->

[SAS] Involved:
Rct Sniper
LCpl Miles
Vet Ghost
SSM Spidey01

Non [SAS] Involved:
ST*MFA*
Claudia
Raiden
Matsuro
WinterShadow

Maps:

Presido — Tango Hunt
MP Warehouse — Hostage Rescue
Import-Export — Tango Hunt
MP Prison — Hostage Rescue

We did a mix of stealth/dynamic assaults in one and two Elements at a time. Operations were largely successful with low to medium casualties. We managed to keep a pretty good pace about it. Next time I should cook up a harder batch of missions hehe. I think every one did very well and I hope to see more in the future.

I generally gave direction for the missions. In the hopes of keeping the planning phase relatively simple.

I’ve been doing it a long time, so I’m pretty comfortable at planning and leading an operation in RvS. Some thing I find a bit hard to hand down.. I’d really like to try and set up some operations where the less experienced can give it a shot and have time to work through things in full. The problem is how to do that right, without locking the server down to like 3 or 4 [SAS] lol…

I’ve never considered my self a leader, just look at Random if you want a true leader! But I think in my case Rouges sig puts it best. “Lead me, follow me — or get out of my way”. I don’t mind leading and planning a mission, but I do want others to have a chance to do it too.

The only problem is in training ops, getting 2 Element Leaders (Senior / Junior), giving them a brief, a set of goals and operating guidelines + them planning the shindig and executing it takes all day. And I’m sorry to say… most weekends I can’t devote that much time.

In to days case I got off work early, since I only *tend* to have light duties on the weekends. So I got to spend a lot of time on the server both before, during, and after training today. I don’t think I’ve gotten to spend that much effort on it since I was a Trooper hehe. Felt dang right un natural to spend all day on the PC. And I’m the kind that nearly dreams he’s working at the computer !

One thing I do want to do is try to get some thing set up for SWAT4 Continuation Training. But its very difficult because, well to put it simply SWAT4s stock missions SUCK compared to RvS’s on what I can use them for. But in S4 its so much easier to get into the nitty gritty elements of the training. *sigh* this will take much thought.

The Software that saved my Arsch

Was doing a little ‘cover’ work so to speak, had to look up a pair of User IDs. Quickest way to do it, since I was to lazy to just run the SQL Query in the right table 8=)

Was to bring up the user accounts details in the editing interface…..

So I accidentally renamed account1 account2 when I meant to bring up account2 in the web interface…

Needless to say bringing up account2 showed me account1’s details !

I changed the username back to account1 and vola it restored every thing as good as knew. At least as far as the site is concerned. *Whew* deffo good thing to have good software… One thing I like about CLI, you always know exactly what you asked for, without having to worry about where you clicked hehe.

Well, if the two users spim my X-Fire in the morning about why their passwords have been switched, I’ll know why ! LOL

My first moment of feeling like Bart Simpson.

I didn’t do it. Nobody saw me do it. You can’t prove anything.

But of course… I’m honest or else I wouldn’t be posted this <_< If any one asks, well they know who to shoot at.

good games

[SAS]_Miles Red 1, Woodlake88th Red 2, [SAS]_Spidey01 EL, Jonsi Blue 1.

Sisters of Mercy Hostel

We had a plan of STC (stealth to first contact). Wedge all the lower doors and enter the kitchen from the rear. Secure it & head up. Simultaneous entries on the top rooms if compromised else stealth.

The plan hit the fan about 15-20sec in. So we wedged the doors and moved into the chapel (we got compromised there). Red held cover on the landing going up while Blue cleared the front of the building.

We regrouped and headed up banging and clearing rooms then headed down threw the chapel and cleared the kitchen area by rolling a flash bang down the stairs from the lower landing.

Every one did very well and the op went off like it was without a hitch. Although the plan few out the window faster then Homer Jay can start drooling over a Duff.

All in all I’m some what impressed for a mixed Element with only four Operators !

It would’ve been great if we had 2 more operators. We could’ve followed it in and cleared the chapel and left a team to secure the hallway. Rather then having to pause and do that first.

Like wise 2 could’ve secured the front area while 4 went top side and clear the entire map quicker.

Oh well, alls well that plays well.

Continuation Training, RvS TG#1

Got to run continuation training today. I was hoping me and Miles could get together and get some thing done. Wasn’t to sure if I could get it done but my shifts worked out just right.

Set up 3 scenarios. After being given a chance to get the teams in order & briefed. The EL’s got 5 Minutes to plan the map and 2 Minutes to revise things on failure. Almost no one took these time limits into strong consideration lol.

Scenario #1
Map: Presidio
Mode: Hostage Rescue
Objective: Rescue L1 Hostage quickly
Rounds: 3/3 — fail

Valroe and Sniper took EL with JB, Grishenko, Caern, and Miles as teammates. 2 three man Elements. They were assigned to enact a Dynamic assault, the hostage will be ‘executed’ at a random time frame. Most of the time I set the time frame for 2 or 3 minutes after the first gunshots.

Mission was generally a failure, often time was spent in clearing areas that could’ve been blocked with gas and bypassed. There seemed to be a bit of a lack of communication between EL’s.

Scenario #2
Map: Training
Mode: Tango Hunt
Objective: Secure the area, safely.
Rounds 1/3 — success

I enabled smoke and disabled mini scopes, flash bangs, and gas masks to give it a bit more difficulty. Its just a T-Hunt after all lol. The plan basically consisted of using Smoke screens and clearing the buildings. I if could’ve I wouldn’t enabled cheats and made my self invisible. So I could set up shop /w a SAW and suppress smoke screens to make it harder by shooting at them (i.e. help the tangos). But oh wellz. I grabbed a PSG-1+IR Smoke and Frags and went Sniper to back up the Elements. Valroe finally considered the 5 minute limit.

No one called on my support but most of the team died quickly and LCpl Miles saved the day xD

Scenario #3
Map: Banking House
Mode: Mission
Objective: Secure the records room within 8 Minutes
Rounds 3/3 — success

Miles cooked up the scenario for this one hehe. JB took EL and we went in SD Red and Loud Blue team. The Element did ok but kept getting killed until the last round lol. JB got it planned in ~3:50 but no one paid attention to the 2minute ‘tween round time.

Map went pretty good, aside from Rasa puffing smoke in my face.

I hope next time to have a course of study rather then some generic CT work. I tried to pick harder scenarios. Give’em a real run for their money. The format I stuck with is pretty close to James’s original continuation training. Except he had done the Mission Planning himself for most of it. And done it impressively in <= 2 Minutes if I recall correctly. So I figure 5 Minutes to plan and 2 Minutes to correct is plenty for Recruits lol.

Manged to get some good CT in today. Pretty big batch for most of it.

I got Yuke and Duke working as EL’s and trying to cordinate missions. And I got them a simple mission paremter or two per mission.

Hey, I’ve playe denough games… The old go in, shoot every thing tha tmoves, and get out bit is old. So I try to give them some thing refreshing when I do training. But I try to do it in a way that it allows one to work on some thing.

I didn’t really restrict the time they had to work on things but they seemed to do it pretty fast. For the mos tpart I liekd what I saw – theres room for improvement. But its pretty good for a pair of Recruits and non SAS.

That One player, Joska. Deffo inviting him to training if he’s ever in game before hand hehehe. Sadly I wante dot try and get REM2000 in on it too but he had to go. I try to look foreward 😉

Got good serious training work in, to be fair I’m going to try and do one for RvS next week. Got to have a nice chat with Duke between ops and some good games too.

Hmm, supper time 🙂

I guess blog & work can wait.

Vs

Hmm, what a day.

Ironed out a few more things with my work in the SNCO Project.

Fire & Movement -> Submited
Rules of Engagment -> Submited
Breaching -> Fixing (post submited)
Stacking -> Converted (post submited)
Tactical Aids -> Working
Reloading Drill -> Submited + Tweaked & Resubmited
Equippment Loadouts -> Completed, not submited

Made changes to En4cers changes on basic training, submitted it back to him but no word yet. Maybe I should send it to Rouge since its technically supposed to go through the RSM then to GCHQ. No idea what En4cer is doing these days…. Feeling is mutal I’m sure.

Can’t really complete every thing on Room Clearing at the moment (En4cer) and I have little interest in the Planning & Leading one. Although that one might be able to stand as is hehe (y).

Spent most of the day on holiday after finishing some work on it. Joined Lazko & Ranger for some 2 on 1 on a super small map. Abiliterated them using the 40mm and mixing my kit around. Never really they knew what I was going to do, other then strike.

After wards joined Random/Lazko for a game, Random I soon found. Was much to seasoned a cat to fall prey to a Spider. Just as I was a bit to expirenced for Lazko & Ranger to have to much a head start. Since they were very fair and didn’t spawn rape much.

Eventually got into a baton war hehe. That blighters the fastest reloading weapon in the game I bet.

S4 HiJinks

I don’t know if its a curse for living in the RvS Dept to long instead of my beloved SWAT or what.

But some times I have the distinctive feeling that I speak, and oh most no one listens to a word of it!

Both on and off line…… Well there was once upon an off line time.

ASAP to do

Sort the files form the SAS James mappack Check my backup CD’s for a copy of the (CS) de_dust RvS Map. Send to Wiz.

A plan man

Ahhh a theory that proves its snuff.

The MP Warehouse map is a nice little hostage rescue. We have about 4 levels
and two buildings. Theres also a loading dock on one flank.

The first building is a loading area. Roughly 4 floors. Ground, Lower Window
(Sniper area) and Catwalk to second building (hostage 1). Briefing room with
upper window (Large room). Then an upper area with a storeroom and a skybridge
to the second building (hostage 2).

The second building is a large warehouse with stairs on its far Eastern flank
going to Level 2 with the first hostage. Also a stairwell in the center of the
warehouse in the hostage area. Where we have a room like this

  ___________________________________
__|________| |Stairs up||||
__D________D Window |
| | | -------------------------|
| | | | Cat | |
| | | | Walk| |
| | | |Above| |
| | | _______________|
| | |_____________|Stairs down___|
|_| |
| Few Boxes Many Boxes |
| Hostage |
|____________________________ D __|
| Stairs down|||||||||||||||| |
-----------------------------------

D = Door

Full of tangos. Theres two on that catwalk above the room that shoot the
hostage in the upper area. That window room has stairs going up to the catwalk.

If those guys are alive and you enter from the stairs ’round thew many boxes.
They kill the upper hostage. Oh most every time today, when we assaulted from
the stairs and catwalk from the other building (to the left of the window
room). The top hostage died, once we lost the lower one hehe.

When I plugged the guys on the catwalk, nada ! The top hostage was safe when we
took the lower. So we could proceed to save the top one as fast as possible.

I’ve been playing long enough with my analytical mind. To start finding reasons
why things work or don’t work. I also bet Hexen a virtual beer on the outcome
of one of the tests. My past tests won me one hehe. So we have to ether take
the upper & lower at the same time. Or take care of those goons. Personally,
what I’m liking when you can have an 8 man team. Set up to snipe the catwalk
guys, have an element bang the brains out of the top hostage area. While
another team or teams take the lower. With 8 men on duty with SD weapons one
could enact a risky but realistically fun (imho) plan of multiple entry &
simultaneous take downs.

Alpha / Red team of 3 to take the top hostage, must clear first building.

Bravo / Blue team of 3 to take the stairs to the lower hostage with bangs. The
RG breaks off, uses gas to cover his flank (left) and sets up to snipe the
catwalk guys using a scoped or automatic weapon.

Charley / Green team of 2 to enters building 1 from the ground floor, backs up
Alpha / Red. While Charley / Green moves onto the catwalk, Alpha / Red moves up
the stairs, threw the upper window briefing room. Up the stairs into the store
room and onto the sky bridge.

All teams report in position, hold for entry on pre-elected team leaders GO
code. On the go, Alpha / Red slides open the door, tosses in 3-4 flashbangs to
cover as much of the room as possible. Including the area near them, the boxes
to the right, and near the hostage at 12 o clock far / catwalk to his left.
Green / Charley kicks in or breachs the catwalk door on level 2 and floods into
the lower hostage area. As Bravo / Blue kicks in or breaches their door on the
stairs, flash bangs and clears. Bravo / Blue and Alpha / Red take their
hostages and get the heck out of Dodge while Charley / Green clears out any
remaining threats.

Just a short idea to thinker with hehe. Basically take all hostages and threats
to the hostages as close to the same time as possible. Using SD weapons to
sneak in to position. Then toss in a few firecrackers and over whelm the tangos
from multiple angles and in multiple rooms at once.

I ain’t no Spider for nut’n man.